你還在扮演英雄嗎?過(guò)去,企業(yè)在打造品牌故事的時(shí)候都喜歡扮演英雄角色,這樣的品牌定位放之現(xiàn)在的市場(chǎng)上其實(shí)并不受用,如今,我們要把顧客視為主角,而品牌則是引導(dǎo)者。
為什么發(fā)生了轉(zhuǎn)變?又是什么使得“品牌即英雄”的理念失效?是顧客,他們的消費(fèi)心態(tài)變得更加復(fù)雜,頭腦更為機(jī)智,同時(shí)也對(duì)消費(fèi)有了更高的期待。任何企圖控制他們的行為都被認(rèn)為是傲慢和無(wú)法接受的。但是當(dāng)你將自己定位為參與者而不是控制者時(shí),顧客則更愿意讓你走進(jìn)他們的世界了解其所需。你可以努力從推動(dòng)導(dǎo)向和以品牌為中心(品牌即英雄)的戰(zhàn)略轉(zhuǎn)變?yōu)橐越?jīng)驗(yàn)為基礎(chǔ)和重視消費(fèi)者參與的品牌定位(品牌即引導(dǎo)者)。
那么該如何做呢?讓我們看看《綠野仙蹤》對(duì)“英雄”和“引導(dǎo)者”的詮釋。誰(shuí)是英雄?Dorothy。誰(shuí)是導(dǎo)師?Glenda。她幫助Dorothy到達(dá)奇妙的Oz。毫無(wú)疑問(wèn),品牌需要成為偉大的巫師Glenda為顧客提供真正的價(jià)值。
這個(gè)Glenda/Dorothy 概念是我們塑造品牌故事的基礎(chǔ),而在數(shù)字世界里品牌故事是聯(lián)接品牌和消費(fèi)者的重要紐帶。
對(duì)于能夠幫助他們達(dá)成目標(biāo)、滿(mǎn)足欲望或需求的引導(dǎo)者,消費(fèi)者愿意視其為朋友。以顧客的英雄形象為藍(lán)本設(shè)計(jì)你的品牌故事,在滿(mǎn)足顧客需求的同時(shí)品牌也自然成了故事的一部分——那么誰(shuí)會(huì)是比英雄更適合來(lái)說(shuō)故事的最佳人選呢?
湯姆布鞋(TOMS Shoes)就是成功運(yùn)用“顧客即英雄/品牌即導(dǎo)師”理念的典范。湯姆布鞋的創(chuàng)始人是來(lái)自美國(guó)的才華橫溢的設(shè)計(jì)師Blake Mycoskie,他在一次往阿根廷的旅程中,發(fā)現(xiàn)當(dāng)?shù)匦∨笥研枰叫袛?shù)英里尋找清潔水源或上學(xué),卻沒(méi)有鞋子保護(hù)雙腳,很多人因此患上皮膚疾病,于是他從阿根廷當(dāng)?shù)貍鹘y(tǒng)布鞋中獲取靈感,成立TOMS這個(gè)品牌,并承諾每售出一雙Toms Shoes鞋子,公司就會(huì)捐贈(zèng)一雙給全球需要鞋穿的孩子!這項(xiàng)被稱(chēng)為“One for One”的活動(dòng)成功引導(dǎo)了顧客一邊消費(fèi)一邊做慈善。
當(dāng)品牌在扮演導(dǎo)師的角色時(shí),他們?cè)谌撕托枨笾g搭建了橋梁。無(wú)論什么時(shí)候,這些橋梁都必須是切實(shí)的。過(guò)去,說(shuō)故事的人是橋梁,但是今天,再偉大的故事都是不夠的。記住,我們的目的是參與,所以品牌必須超越講故事的角色成為英雄故事中的一員。這就是說(shuō)故事的人和故事中人物的區(qū)別。
想要成為Glenda有幾個(gè)簡(jiǎn)單而有效的步驟。首先,消除組織和品牌之間的距離。消費(fèi)者認(rèn)可你的品牌,那么當(dāng)你從品牌的角度去思考和行動(dòng)時(shí),你的努力將更有價(jià)值。
品牌在用語(yǔ)和表達(dá)方面也應(yīng)該學(xué)會(huì)轉(zhuǎn)變。當(dāng)你的目標(biāo)是引導(dǎo)消費(fèi)者、增加參與度和互動(dòng)性時(shí),老一套的用語(yǔ)諸如“目標(biāo)受眾”的說(shuō)法將不再適用,因?yàn)樗鼈円婚_(kāi)始就是建立在錯(cuò)誤的理念和前提之上。普羅大眾對(duì)內(nèi)容貢獻(xiàn)的程度遠(yuǎn)遠(yuǎn)超出了品牌自身,他們才是真正有影響力和駕馭整個(gè)互動(dòng)環(huán)節(jié)的核心。所以,對(duì)于品牌來(lái)講,“目標(biāo)受眾”或者“用戶(hù)”的概念,是時(shí)候該更新?lián)Q代了。
與此同時(shí),無(wú)論你稱(chēng)他們?yōu)橄M(fèi)者、貴賓、顧客還是其他,請(qǐng)一定切記他們的身份,他們?cè)谫?gòu)買(mǎi)產(chǎn)品,體驗(yàn)服務(wù)的同時(shí),更是在定義和創(chuàng)建自己與品牌的故事。理想的情況是,你的品牌成功地成為他們故事的一部分,他們會(huì)用有意義且身臨其境的方式和你的品牌互動(dòng)和相互影響。
最后,我們必須明白一點(diǎn)——消費(fèi)者更偏愛(ài)能夠分享價(jià)值的品牌,因此要建立和推廣一種鼓勵(lì)合作、參與和分享的品牌文化。人們是不是更愿意去表達(dá)和分享自身參與的故事?是不是也很樂(lè)意參與其中?答案是肯定的。
別讓Dorothy放棄了。
The goal should be participation
Did you ever know that you’re
Why the shift? What’s making the brand-as-hero approach less effective? Consumers. They’ve become more sophisticated, resourceful and now have higher expectations. Any intent to control them may be received as arrogance and is unlikely to pass through their acceptance filters. But when your goal becomes participation, rather than control, the hero is more likely to let you into his world and his story. You can start by focusing on efforts that rotate your brand from being push-driven and brand-centric (brand as hero) to being experience-based and consumer-engaging (brand as mentor).
How? Well, let’s look to the great Wizard of Oz for an illustration of “hero” and “mentor.” Who is the hero? Dorothy. Who is the mentor? Glenda. She helped Dorothy get to Oz. Brands need to become the good-witch Glenda and offer real value to the consumer.
This Glenda/Dorothy concept is the basis of
Consumers befriend mentors that serve to help them achieve a goal, satisfy a desire or meet a need. Making your customer the hero of your brand’s narrative landscape empowers them. Brands that serve the needs of consumers naturally become part of their stories—and who better to tell your brand story than a hero?
Look to Toms Shoes as a good working example of the “consumer as hero/brand as mentor” philosophy. Toms was born from a purpose—to provide children in need with shoes and improve their health and well-being. Toms’ “One for One” model promises that for every pair of shoes purchased, a pair will be given to a disadvantaged child. Toms mentors its customers by providing a streamlined way to support a greater purpose, and everybody wins.
When brands act as mentors, they create bridges between people and their needs. Whenever possible, those bridges need to be tangible. In the past, storytelling served as the bridge, but today, stories, even great stories, aren’t enough. Remember, the goal is participation, so brands must create experiences beyond the narrative where heroes become immersed and involved. That’s the differentiator between a story told and a story lived.
There are a few simple, yet powerful steps to becoming a Glenda. First, dissolve any unnecessary separation between your organization and brand. The consumer sees you as the brand, and when you think and act from that place, your efforts will project more cohesively and authentically.
The language you use should change. When the goal is to mentor, involve and participate, the old terminology of “targeting an audience” sets up the wrong premise from the start. These are the folks who create much of your content, hold powerful influence and actually control their own interaction within your experience space. So it will be helpful to find a more accurate and empowering reference than one-directional terms like “target” or “user.”
Also, whether you call them consumers, guests, customers or anything else, please always keep in mind that they are people—the very people who are defining, creating and building their story through the acquisition and application of your products and services. Ideally, they are (or will become) the people who interact and transact with your brand in meaningful and immersive ways, the people who carry your brand as part of their story.
Finally, consumers are likely to favor brands that share values they care about, so establish a meaningful purpose and share it often to encourage cooperation, participation and even more sharing. Are people more likely to express and share stories they are part of and feel good being part of? In our experience, the answer is a resounding yes.
Never let Dorothy surrender.
Gaston Legorburu (@gastonleg) is worldwide chief creative officer,
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高韜,是形容詞,喻意高超的韜略,更是人名。當(dāng)“高韜”與“品牌”結(jié)合,即發(fā)生奇妙的化學(xué)反應(yīng),滋生非凡的課程《品牌之上》。品牌帝、創(chuàng)新控、愛(ài)學(xué)習(xí)、擅家務(wù)、重品味,游走于課堂與廚房之間,你身邊靠譜的品牌、創(chuàng)新和服務(wù)“磚家”。